Stas Poritskiy

Bio: Each project in the past had given me a good foundation and experience that I carry over to the next one and strive to achieve an even better results. Main scope of work includes pipeline troubleshooting and optimization. I have had experience leading several art teams as well as assisted artists in their production needs by helping them solve technical issues that were arising during production. I am shifting to FX field of CG. A lot more programming. All of the difficulties that I get, become part of my life, that I have to solve, and deliver on time. This ranges from simple render issues, to complex simulations that are not solving properly, where digging deeper and deeper reveals a completely new set of challenges that need to be solved to achieve a desired effect

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